libvrml1++/SFRotation.hh

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00001 
00020 #ifndef SFROTATION_H_
00021 #define SFROTATION_H_
00022 
00023 namespace vrml1
00024 {
00025 
00026 class SFRotation
00027 {
00028 public:
00029         SFRotation();
00030         
00031         void setValues(float x, float y, float z, float angle);
00032         
00033 private:
00034         float m_x;
00035         float m_y;
00036         float m_z;
00037         float m_angle;
00038 };
00039 
00040 }
00041 
00042 #endif /*SFROTATION_H_*/

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