| m_Radius | vrml1::Sphere | [private] |
| Name() const | vrml1::Node | |
| Node() | vrml1::Node | |
| Radius() const | vrml1::Sphere | |
| setAttribute(Attribute *A) | vrml1::Sphere | [virtual] |
| setName(string Name) | vrml1::Node | |
| setRadius(float Radius) | vrml1::Sphere | |
| Sphere() | vrml1::Sphere | |
| ~Node() | vrml1::Node | [virtual] |
| ~Sphere() | vrml1::Sphere | [virtual] |
1.5.4