color() const | vrml1::SpotLight | |
cutOffAngle() const | vrml1::SpotLight | |
direction() const | vrml1::SpotLight | |
dropOffRate() const | vrml1::SpotLight | |
intensity() const | vrml1::SpotLight | |
location() const | vrml1::SpotLight | |
m_color | vrml1::SpotLight | [private] |
m_cutOffAngle | vrml1::SpotLight | [private] |
m_direction | vrml1::SpotLight | [private] |
m_dropOffRate | vrml1::SpotLight | [private] |
m_intensity | vrml1::SpotLight | [private] |
m_location | vrml1::SpotLight | [private] |
m_on | vrml1::SpotLight | [private] |
Name() const | vrml1::Node | |
Node() | vrml1::Node | |
on() const | vrml1::SpotLight | |
setAttribute(Attribute *A) | vrml1::SpotLight | [virtual] |
setColor(SFColor color) | vrml1::SpotLight | |
setCutOffAngle(float cutOffAngle) | vrml1::SpotLight | |
setDirection(SFVec3f direction) | vrml1::SpotLight | |
setDropOffRate(float dropOffRate) | vrml1::SpotLight | |
setIntensity(float intensity) | vrml1::SpotLight | |
setLocation(SFVec3f location) | vrml1::SpotLight | |
setName(string Name) | vrml1::Node | |
setOn(bool on) | vrml1::SpotLight | |
SpotLight() | vrml1::SpotLight | |
~Node() | vrml1::Node | [virtual] |