libvrml1++/IndexedLineSet.hh

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00001 
00020 #ifndef VRML1INDEXEDLINESET_HH_
00021 #define VRML1INDEXEDLINESET_HH_
00022 
00023 #include "Node.hh"
00024 #include "Attribute.hh"
00025 
00026 namespace vrml1
00027 {
00028 
00029 class IndexedLineSet : public vrml1::Node
00030 {
00031 public:
00032         IndexedLineSet();
00033         
00034         void setCoordIndex(vector<int> coordIndex);
00035         vector<int> coordIndex() const;
00036         
00037         void setMaterialIndex(vector<int> materialIndex);
00038         vector<int> materialIndex() const;
00039         
00040         void setNormalIndex(vector<int> normalIndex);
00041         vector<int> normalIndex() const;
00042         
00043         void setTextureCoordIndex(vector<int> textureCoordIndex);
00044         vector<int> textureCoordIndex() const;
00045         
00046         virtual void setAttribute(Attribute *A);
00047         
00048 private:
00049         vector<int> m_coordIndex;
00050         vector<int> m_materialIndex;
00051         vector<int> m_normalIndex;
00052         vector<int> m_textureCoordIndex;
00053 };
00054 
00055 }
00056 
00057 #endif /*VRML1INDEXEDLINESET_HH_*/

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