#include <IndexedLineSet.hh>

Public Member Functions | |
| IndexedLineSet () | |
| void | setCoordIndex (vector< int > coordIndex) |
| vector< int > | coordIndex () const |
| void | setMaterialIndex (vector< int > materialIndex) |
| vector< int > | materialIndex () const |
| void | setNormalIndex (vector< int > normalIndex) |
| vector< int > | normalIndex () const |
| void | setTextureCoordIndex (vector< int > textureCoordIndex) |
| vector< int > | textureCoordIndex () const |
| virtual void | setAttribute (Attribute *A) |
Private Attributes | |
| vector< int > | m_coordIndex |
| vector< int > | m_materialIndex |
| vector< int > | m_normalIndex |
| vector< int > | m_textureCoordIndex |
| vrml1::IndexedLineSet::IndexedLineSet | ( | ) |
| void vrml1::IndexedLineSet::setCoordIndex | ( | vector< int > | coordIndex | ) |
| vector< int > vrml1::IndexedLineSet::coordIndex | ( | ) | const |
| void vrml1::IndexedLineSet::setMaterialIndex | ( | vector< int > | materialIndex | ) |
| vector< int > vrml1::IndexedLineSet::materialIndex | ( | ) | const |
| void vrml1::IndexedLineSet::setNormalIndex | ( | vector< int > | normalIndex | ) |
| vector< int > vrml1::IndexedLineSet::normalIndex | ( | ) | const |
| void vrml1::IndexedLineSet::setTextureCoordIndex | ( | vector< int > | textureCoordIndex | ) |
| vector< int > vrml1::IndexedLineSet::textureCoordIndex | ( | ) | const |
| void vrml1::IndexedLineSet::setAttribute | ( | Attribute * | A | ) | [virtual] |
Reimplemented from vrml1::Node.
vector<int> vrml1::IndexedLineSet::m_coordIndex [private] |
vector<int> vrml1::IndexedLineSet::m_materialIndex [private] |
vector<int> vrml1::IndexedLineSet::m_normalIndex [private] |
vector<int> vrml1::IndexedLineSet::m_textureCoordIndex [private] |
1.5.4