libvrml1++/TextureCoordinate2.hh

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00001 
00020 #ifndef VRML1TEXTURECOORDINATE2_HH_
00021 #define VRML1TEXTURECOORDINATE2_HH_
00022 
00023 #include "Node.hh"
00024 #include "Attribute.hh"
00025 #include "SFVec2f.hh"
00026 
00027 namespace vrml1
00028 {
00029 
00030 class TextureCoordinate2 : public vrml1::Node
00031 {
00032 public:
00033         TextureCoordinate2();
00034 
00035         void setPoint(vector<SFVec2f> point);
00036         vector<SFVec2f> point() const;
00037         
00038         virtual void setAttribute(Attribute *A);
00039         
00040 private:
00041         vector<SFVec2f> m_point;
00042 };
00043 
00044 }
00045 
00046 #endif /*VRML1TEXTURECOORDINATE2_HH_*/

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