#include <TextureCoordinate2.hh>
Public Member Functions | |
TextureCoordinate2 () | |
void | setPoint (vector< SFVec2f > point) |
vector< SFVec2f > | point () const |
virtual void | setAttribute (Attribute *A) |
Private Attributes | |
vector< SFVec2f > | m_point |
vrml1::TextureCoordinate2::TextureCoordinate2 | ( | ) |
void vrml1::TextureCoordinate2::setPoint | ( | vector< SFVec2f > | point | ) |
vector< SFVec2f > vrml1::TextureCoordinate2::point | ( | ) | const |
void vrml1::TextureCoordinate2::setAttribute | ( | Attribute * | A | ) | [virtual] |
Reimplemented from vrml1::Node.
vector<SFVec2f> vrml1::TextureCoordinate2::m_point [private] |