#include <DirectionalLight.hh>

Public Member Functions | |
| DirectionalLight () | |
| void | setOn (bool on) |
| bool | on () const |
| void | setIntensity (float intensity) |
| float | intensity () const |
| void | setColor (SFColor color) |
| SFColor | color () const |
| void | setDirection (SFVec3f direction) |
| SFVec3f | direction () const |
| virtual void | setAttribute (Attribute *A) |
Private Attributes | |
| bool | m_on |
| float | m_intensity |
| SFColor | m_color |
| SFVec3f | m_direction |
| vrml1::DirectionalLight::DirectionalLight | ( | ) |
| void vrml1::DirectionalLight::setOn | ( | bool | on | ) |
| bool vrml1::DirectionalLight::on | ( | ) | const |
| void vrml1::DirectionalLight::setIntensity | ( | float | intensity | ) |
| float vrml1::DirectionalLight::intensity | ( | ) | const |
| void vrml1::DirectionalLight::setColor | ( | SFColor | color | ) |
| SFColor vrml1::DirectionalLight::color | ( | ) | const |
| void vrml1::DirectionalLight::setDirection | ( | SFVec3f | direction | ) |
| SFVec3f vrml1::DirectionalLight::direction | ( | ) | const |
| void vrml1::DirectionalLight::setAttribute | ( | Attribute * | A | ) | [virtual] |
Reimplemented from vrml1::Node.
bool vrml1::DirectionalLight::m_on [private] |
float vrml1::DirectionalLight::m_intensity [private] |
SFColor vrml1::DirectionalLight::m_color [private] |
SFVec3f vrml1::DirectionalLight::m_direction [private] |
1.5.4