coordIndex() const | vrml1::IndexedFaceSet | |
IndexedFaceSet() | vrml1::IndexedFaceSet | |
m_coordIndex | vrml1::IndexedFaceSet | [private] |
m_materialIndex | vrml1::IndexedFaceSet | [private] |
m_normalIndex | vrml1::IndexedFaceSet | [private] |
m_textureCoordIndex | vrml1::IndexedFaceSet | [private] |
materialIndex() const | vrml1::IndexedFaceSet | |
Name() const | vrml1::Node | |
Node() | vrml1::Node | |
normalIndex() const | vrml1::IndexedFaceSet | |
setAttribute(Attribute *A) | vrml1::IndexedFaceSet | [virtual] |
setCoordIndex(vector< int > coordIndex) | vrml1::IndexedFaceSet | |
setMaterialIndex(vector< int > materialIndex) | vrml1::IndexedFaceSet | |
setName(string Name) | vrml1::Node | |
setNormalIndex(vector< int > normalIndex) | vrml1::IndexedFaceSet | |
setTextureCoordIndex(vector< int > textureCoordIndex) | vrml1::IndexedFaceSet | |
textureCoordIndex() const | vrml1::IndexedFaceSet | |
~Node() | vrml1::Node | [virtual] |