#include <PerspectiveCamera.hh>

Public Member Functions | |
| PerspectiveCamera () | |
| void | setPostion (SFVec3f position) |
| SFVec3f | position () const |
| void | setOrientation (SFRotation orientation) |
| SFRotation | orientation () const |
| void | setFocalDistance (float focalDistance) |
| float | focalDistance () const |
| void | setHeightAngle (float heightAngle) |
| float | heightAngle () const |
| virtual void | setAttribute (Attribute *A) |
Private Attributes | |
| SFVec3f | m_position |
| SFRotation | m_orientation |
| float | m_focalDistance |
| float | m_heightAngle |
| vrml1::PerspectiveCamera::PerspectiveCamera | ( | ) |
| void vrml1::PerspectiveCamera::setPostion | ( | SFVec3f | position | ) |
| SFVec3f vrml1::PerspectiveCamera::position | ( | ) | const |
| void vrml1::PerspectiveCamera::setOrientation | ( | SFRotation | orientation | ) |
| SFRotation vrml1::PerspectiveCamera::orientation | ( | ) | const |
| void vrml1::PerspectiveCamera::setFocalDistance | ( | float | focalDistance | ) |
| float vrml1::PerspectiveCamera::focalDistance | ( | ) | const |
| void vrml1::PerspectiveCamera::setHeightAngle | ( | float | heightAngle | ) |
| float vrml1::PerspectiveCamera::heightAngle | ( | ) | const |
| void vrml1::PerspectiveCamera::setAttribute | ( | Attribute * | A | ) | [virtual] |
Reimplemented from vrml1::Node.
SFVec3f vrml1::PerspectiveCamera::m_position [private] |
float vrml1::PerspectiveCamera::m_focalDistance [private] |
float vrml1::PerspectiveCamera::m_heightAngle [private] |
1.5.4