#include <Texture2Transform.hh>
Public Member Functions | |
Texture2Transform () | |
void | setTranslation (SFVec2f translation) |
SFVec2f | translation () const |
void | setRoation (float rotation) |
float | rotation () const |
void | setScaleFactor (SFVec2f scaleFactor) |
SFVec2f | scaleFactor () const |
void | setCenter (SFVec2f center) |
SFVec2f | center () const |
virtual void | setAttribute (Attribute *A) |
Private Attributes | |
SFVec2f | m_translation |
float | m_rotation |
SFVec2f | m_scaleFactor |
SFVec2f | m_center |
vrml1::Texture2Transform::Texture2Transform | ( | ) |
void vrml1::Texture2Transform::setTranslation | ( | SFVec2f | translation | ) |
SFVec2f vrml1::Texture2Transform::translation | ( | ) | const |
void vrml1::Texture2Transform::setRoation | ( | float | rotation | ) |
float vrml1::Texture2Transform::rotation | ( | ) | const |
void vrml1::Texture2Transform::setScaleFactor | ( | SFVec2f | scaleFactor | ) |
SFVec2f vrml1::Texture2Transform::scaleFactor | ( | ) | const |
void vrml1::Texture2Transform::setCenter | ( | SFVec2f | center | ) |
SFVec2f vrml1::Texture2Transform::center | ( | ) | const |
void vrml1::Texture2Transform::setAttribute | ( | Attribute * | A | ) | [virtual] |
Reimplemented from vrml1::Node.
float vrml1::Texture2Transform::m_rotation [private] |
SFVec2f vrml1::Texture2Transform::m_center [private] |